ENABLING USE CHARACTERISTICS
non-stressful environment
nawmal's app offers a non-stressful creation environment where an individual can take as long as they like to formulate their ideas, compose what to say, and then express themselves.
the luxury of time
Take time to formulate and organize thoughts, and compose what to say.
non-threatening characters
Approachability and engagement benefits of "friendly", fun, animated characters.
(Find out more about the power of animated characters)
watch and listen
Watch the dialogue performed by the character; hear how the words sound when spoken by a character.
repeat and refine
Repeat and refine as many times as desired – watch the performance, make adjustments, as many times as required, then share when happy with the result.
no-rush
Take as long as required, the characters will never get impatient or frustrated.
 
 
USES AND ACTIVITIES
Alternative communication aid functional
Express and communicate frustration
Exercise and express creativity and individuality
expressive
Fun
Play
Connect - through conversation and collaboration
recreational
Improve communication
Improve social skills – decipher social cues and clues, expressions gestures
Observe social stories – then actively participate and interact within the scene
therapeutic

ACESSIBILITY AND APPEAL
unique ease-of-use
UI
AI
nawmal’s user-interface (UI) is simple to learn and use; and our use of assistive, artificial intelligence (AI) to control much of the scene so that a user doesn’t have to, means that minimum input is required to quickly create talking performance.
animated characters
Comfort
Familiarity
Benevolent relationship
Communicate as a character
(roleplay, hide, project)
Our technology capitalizes on a general acceptance and affinity with animated characters - gained from watching animated movies and TV shows, and from playing video games. That familiarity generally establishes a benevolent relationship towards these animated characters, typically perceived as “our friends”; non-threatening and non-judgmental.

As such, they offer a way for people that might previously have been uncomfortable or unable to express themselves. An enabling alternative for communication.

Hide behind the persona of a character so as not to feel “exposed” or “judged”, or project into that virtual persona to participate in roleplay activities or create imaginary situations.
interaction with the app
"Safe place"
Predictable
Repeatable
Patient
Arm's-length
An individual’s interactions with our app, and the created world happens in a “Safe Place”, that the individual controls – in a predictable and repeatable dynamic (inherent traits/strengths of computers).

This can be considerably less stressful, than the complexity, speed and stress of a direct person-to-person conversation, with interactions and conversations between the virtual characters taking place at a comfortable, arms-length distance, and at the user’s own pace.